incident.Severity
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Manage incident severities.
Each incident has a severity, picked from one of the severities configured in your organisations settings.
Severities help categorise incidents, and communicate urgency/impact. You can use severities when filtering incidents in the dashboard, and in workflows and announcement rules.
Example Usage
import * as pulumi from "@pulumi/pulumi";
import * as incident from "@pulumi/incident";
// Create a Major severity with a default assigned rank.
const trivial = new incident.Severity("trivial", {description: "Issues causing no impact. No Immediate response is required."});
import pulumi
import pulumi_incident as incident
# Create a Major severity with a default assigned rank.
trivial = incident.Severity("trivial", description="Issues causing no impact. No Immediate response is required.")
package main
import (
"github.com/pulumi/pulumi-terraform-provider/sdks/go/incident/v5/incident"
"github.com/pulumi/pulumi/sdk/v3/go/pulumi"
)
func main() {
pulumi.Run(func(ctx *pulumi.Context) error {
// Create a Major severity with a default assigned rank.
_, err := incident.NewSeverity(ctx, "trivial", &incident.SeverityArgs{
Description: pulumi.String("Issues causing no impact. No Immediate response is required."),
})
if err != nil {
return err
}
return nil
})
}
using System.Collections.Generic;
using System.Linq;
using Pulumi;
using Incident = Pulumi.Incident;
return await Deployment.RunAsync(() =>
{
// Create a Major severity with a default assigned rank.
var trivial = new Incident.Severity("trivial", new()
{
Description = "Issues causing no impact. No Immediate response is required.",
});
});
package generated_program;
import com.pulumi.Context;
import com.pulumi.Pulumi;
import com.pulumi.core.Output;
import com.pulumi.incident.Severity;
import com.pulumi.incident.SeverityArgs;
import java.util.List;
import java.util.ArrayList;
import java.util.Map;
import java.io.File;
import java.nio.file.Files;
import java.nio.file.Paths;
public class App {
public static void main(String[] args) {
Pulumi.run(App::stack);
}
public static void stack(Context ctx) {
// Create a Major severity with a default assigned rank.
var trivial = new Severity("trivial", SeverityArgs.builder()
.description("Issues causing no impact. No Immediate response is required.")
.build());
}
}
resources:
# Create a Major severity with a default assigned rank.
trivial:
type: incident:Severity
properties:
description: Issues causing no impact. No Immediate response is required.
Create Severity Resource
Resources are created with functions called constructors. To learn more about declaring and configuring resources, see Resources.
Constructor syntax
new Severity(name: string, args: SeverityArgs, opts?: CustomResourceOptions);
@overload
def Severity(resource_name: str,
args: SeverityArgs,
opts: Optional[ResourceOptions] = None)
@overload
def Severity(resource_name: str,
opts: Optional[ResourceOptions] = None,
description: Optional[str] = None,
name: Optional[str] = None,
rank: Optional[float] = None)
func NewSeverity(ctx *Context, name string, args SeverityArgs, opts ...ResourceOption) (*Severity, error)
public Severity(string name, SeverityArgs args, CustomResourceOptions? opts = null)
public Severity(String name, SeverityArgs args)
public Severity(String name, SeverityArgs args, CustomResourceOptions options)
type: incident:Severity
properties: # The arguments to resource properties.
options: # Bag of options to control resource's behavior.
Parameters
- name string
- The unique name of the resource.
- args SeverityArgs
- The arguments to resource properties.
- opts CustomResourceOptions
- Bag of options to control resource's behavior.
- resource_name str
- The unique name of the resource.
- args SeverityArgs
- The arguments to resource properties.
- opts ResourceOptions
- Bag of options to control resource's behavior.
- ctx Context
- Context object for the current deployment.
- name string
- The unique name of the resource.
- args SeverityArgs
- The arguments to resource properties.
- opts ResourceOption
- Bag of options to control resource's behavior.
- name string
- The unique name of the resource.
- args SeverityArgs
- The arguments to resource properties.
- opts CustomResourceOptions
- Bag of options to control resource's behavior.
- name String
- The unique name of the resource.
- args SeverityArgs
- The arguments to resource properties.
- options CustomResourceOptions
- Bag of options to control resource's behavior.
Constructor example
The following reference example uses placeholder values for all input properties.
var severityResource = new Incident.Severity("severityResource", new()
{
Description = "string",
Name = "string",
Rank = 0,
});
example, err := incident.NewSeverity(ctx, "severityResource", &incident.SeverityArgs{
Description: pulumi.String("string"),
Name: pulumi.String("string"),
Rank: pulumi.Float64(0),
})
var severityResource = new Severity("severityResource", SeverityArgs.builder()
.description("string")
.name("string")
.rank(0)
.build());
severity_resource = incident.Severity("severityResource",
description="string",
name="string",
rank=0)
const severityResource = new incident.Severity("severityResource", {
description: "string",
name: "string",
rank: 0,
});
type: incident:Severity
properties:
description: string
name: string
rank: 0
Severity Resource Properties
To learn more about resource properties and how to use them, see Inputs and Outputs in the Architecture and Concepts docs.
Inputs
In Python, inputs that are objects can be passed either as argument classes or as dictionary literals.
The Severity resource accepts the following input properties:
- Description string
- Description of the severity
- Name string
- Human readable name of the severity
- Rank double
- Rank to help sort severities (lower numbers are less severe)
- Description string
- Description of the severity
- Name string
- Human readable name of the severity
- Rank float64
- Rank to help sort severities (lower numbers are less severe)
- description String
- Description of the severity
- name String
- Human readable name of the severity
- rank Double
- Rank to help sort severities (lower numbers are less severe)
- description string
- Description of the severity
- name string
- Human readable name of the severity
- rank number
- Rank to help sort severities (lower numbers are less severe)
- description str
- Description of the severity
- name str
- Human readable name of the severity
- rank float
- Rank to help sort severities (lower numbers are less severe)
- description String
- Description of the severity
- name String
- Human readable name of the severity
- rank Number
- Rank to help sort severities (lower numbers are less severe)
Outputs
All input properties are implicitly available as output properties. Additionally, the Severity resource produces the following output properties:
- Id string
- The provider-assigned unique ID for this managed resource.
- Id string
- The provider-assigned unique ID for this managed resource.
- id String
- The provider-assigned unique ID for this managed resource.
- id string
- The provider-assigned unique ID for this managed resource.
- id str
- The provider-assigned unique ID for this managed resource.
- id String
- The provider-assigned unique ID for this managed resource.
Look up Existing Severity Resource
Get an existing Severity resource’s state with the given name, ID, and optional extra properties used to qualify the lookup.
public static get(name: string, id: Input<ID>, state?: SeverityState, opts?: CustomResourceOptions): Severity
@staticmethod
def get(resource_name: str,
id: str,
opts: Optional[ResourceOptions] = None,
description: Optional[str] = None,
name: Optional[str] = None,
rank: Optional[float] = None) -> Severity
func GetSeverity(ctx *Context, name string, id IDInput, state *SeverityState, opts ...ResourceOption) (*Severity, error)
public static Severity Get(string name, Input<string> id, SeverityState? state, CustomResourceOptions? opts = null)
public static Severity get(String name, Output<String> id, SeverityState state, CustomResourceOptions options)
resources: _: type: incident:Severity get: id: ${id}
- name
- The unique name of the resulting resource.
- id
- The unique provider ID of the resource to lookup.
- state
- Any extra arguments used during the lookup.
- opts
- A bag of options that control this resource's behavior.
- resource_name
- The unique name of the resulting resource.
- id
- The unique provider ID of the resource to lookup.
- name
- The unique name of the resulting resource.
- id
- The unique provider ID of the resource to lookup.
- state
- Any extra arguments used during the lookup.
- opts
- A bag of options that control this resource's behavior.
- name
- The unique name of the resulting resource.
- id
- The unique provider ID of the resource to lookup.
- state
- Any extra arguments used during the lookup.
- opts
- A bag of options that control this resource's behavior.
- name
- The unique name of the resulting resource.
- id
- The unique provider ID of the resource to lookup.
- state
- Any extra arguments used during the lookup.
- opts
- A bag of options that control this resource's behavior.
- Description string
- Description of the severity
- Name string
- Human readable name of the severity
- Rank double
- Rank to help sort severities (lower numbers are less severe)
- Description string
- Description of the severity
- Name string
- Human readable name of the severity
- Rank float64
- Rank to help sort severities (lower numbers are less severe)
- description String
- Description of the severity
- name String
- Human readable name of the severity
- rank Double
- Rank to help sort severities (lower numbers are less severe)
- description string
- Description of the severity
- name string
- Human readable name of the severity
- rank number
- Rank to help sort severities (lower numbers are less severe)
- description str
- Description of the severity
- name str
- Human readable name of the severity
- rank float
- Rank to help sort severities (lower numbers are less severe)
- description String
- Description of the severity
- name String
- Human readable name of the severity
- rank Number
- Rank to help sort severities (lower numbers are less severe)
Import
#!/bin/bash
Import a severity using its ID
Replace the ID with a real ID from your incident.io organization
$ pulumi import incident:index/severity:Severity example 01ABC123DEF456GHI789JKL
To learn more about importing existing cloud resources, see Importing resources.
Package Details
- Repository
- incident incident-io/terraform-provider-incident
- License
- Notes
- This Pulumi package is based on the
incident
Terraform Provider.